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Interviews

Tomb Raided - Issue 1

Long-time followers of this blog may recall “Unearthed”, an old weekly feature I used to run that featured news and views from across the Tomb Raider fan community as well as links to news articles on archaeological discoveries. Well, I’ve decided to revive that feature in the form of “Tomb Raided”, which will turn the spotlight on some of the articles and artistic creations of our passionate and talented fan ... [Continue Reading]

19/04/2015 // 5 Comments

In the Spotlight: Fernanda

It’s been a few months since our last fan interview. So let’s kick off spring (or autumn, if you’re reading this in the southern hemisphere) by seeing what Fernanda, our first interviewee from Mexico, has to say about Lara Croft and the Tomb Raider franchise! So, tell us a little about yourself. Well, my name is Fernanda but I’m also known as Menmaatra Sethy Merenptah or Iset Merit-Amon on social media (*cough* ... [Continue Reading]

22/03/2015 // 3 Comments

The Archaeology of Tomb Raider 2nd Anniversary Q&A

It’s hard to believe that it’s been two years since I launched The Archaeology of Tomb Raider. It seemed like only yesterday that I posted the blog’s first article, a news item on the real-life search for Queen Himiko’s tomb, but here we are, some 260+ blog posts later. :) I want to thank everyone who’s been following this blog and its related social media accounts for helping make The Archaeology of Tomb Raider the ... [Continue Reading]

10/03/2015 // 3 Comments

Game Informer: Five Ways Rise Of The Tomb Raider Is Improving Upon The Reboot (Plus Screenshots)

As part of their month-long online coverage of Rise of the Tomb Raider, Game Informer have published a video in which Creative Director Noah Hughes talks about some of the game’s new gameplay and combat features. Click on the image below to watch this exclusive video interview! Short on time? Here’s a summary of some of the new gameplay features we can expect to see in Rise of the Tomb Raider: Lara will once again be able to swim ... [Continue Reading]

05/02/2015 // 11 Comments

Pillagers of the Past and an Interview with Author Jordan Jacobs

For decades, Hollywood and other entertainment outlets have depicted archaeologists as globe-trotting treasure hunters with a thirst for adventure, a taste for shiny trinkets, and a flagrant disregard for the integrity and safety of the ancient sites they’re trespassing on. Lost cities are a staple plot point of your average archaeological adventure and encounters with the mystical and/or paranormal are almost a certainty. Despite the best ... [Continue Reading]

27/01/2015 // 4 Comments

In the Spotlight: Ana & Inna (Part 2)

Last week, I posted the first part of a two-part fan interview with Ana and Inna, the two talented ladies behind the popular and evergrowing DeviantArt group, Tomb Raider Empire. So here’s Part 2, where they talk about Lara’s image, their favourite (and least favourite) Tomb Raider games, and their hopes for future games. What are your thoughts on Lara’s image? Is she simply the product of a sexist gaming industry or can ... [Continue Reading]

04/01/2015 // 3 Comments

In the Spotlight: Ana & Inna (Part 1)

Our first fan interview of 2015 is a bumper edition that will be published in two parts due to its length. Meet Ana & Inna, the two talented ladies behind the popular DeviantArt group, Tomb Raider Empire! Here’s what they have to say about the Tomb Raider franchise, their fan art community, and their own art work. Part Two of their interview can now be found here. So, tell us a little about yourself. - Ana: I’m from Croatia, ... [Continue Reading]

03/01/2015 // 2 Comments

In the Spotlight: Steve (aka Rident)

We’re ending this year’s batch of fan interviews by turning the spotlight on Steve, known to many within the community by his online alias, Rident. Here’s what he has to say about Tomb Raider, the fan community, and his SpecialEffect fundraising efforts. So, tell us a little about yourself. Hi, my name is Steve, known in the gaming community as Rident (which was a random name generated for an MMO I was playing). I’m 30 ... [Continue Reading]

19/12/2014 // 2 Comments

In the Spotlight: Robert (aka Mrxenomorph123)

2014 is quickly drawing to a close so this is likely to be one of the last few fan interviews of the year. I hope you’ve been enjoying these interviews as I plan to continue these throughout 2015. ^_^ But first, let’s say “hello” to Robert, known to many in the community as Mrxenomorph123. What does he have to say about the Tomb Raider series and Tomb Raider fan community? So, tell us a little about yourself. Well, my ... [Continue Reading]

16/12/2014 // 0 Comments

In the Spotlight: Savannah

It’s been an exciting couple of weeks, what with all the news of an iOS release for Tomb Raider II and the launch of Lara Croft & the Temple of Osiris. But that doesn’t mean there’s no room for a new fan interview! This time, it’s Savannah’s turn in the spotlight. Find out what she has to say about her favourite Tomb Raider game and how the Tomb Raider series has helped shape her life. So, tell us a little ... [Continue Reading]

10/12/2014 // 0 Comments

In the Spotlight: Ivan Z

It’s time for another fan interview! Today’s interviewee is Ivan, an IT student from Croatia who has been playing Tomb Raider since he was a toddler. What does he have to say about the Tomb Raider franchise and the upcoming Rise of the Tomb Raider? So, tell us a little about yourself. Hello, my name is Ivan and I’m a 20-year-old IT student in Zagreb, Croatia. In my free time, I like to play games, spending time with friends, and ... [Continue Reading]

05/12/2014 // 0 Comments

In the Spotlight: Plexippus

The Archaeology of Tomb Raider is kicking off a new round of fan interviews with this interview with Plexippus, one of my favourite Twitch broadcasters. Let’s hear what he has to say about the Tomb Raider franchise and its leading lady. So, tell us a little about yourself. I’m a new broadcaster on Twitch.tv and go by the handle Plexippus. I was born in 1987 and I have Mahatma Gandhi’s telephone number. I’ve been streaming ... [Continue Reading]

30/11/2014 // 1 Comment

Interview with Andy Sandham of Core Design

If, like me, you’ve ever wondered what inspired the level design and art of Core Design’s Tomb Raider games, you should check out Ash Kapriélov’s interview with level designer, artist, and scriptwriter Andy Sandham. Over the course of this two-part interview, Andy explains why he set a level in the abandoned Aldwych Tube station, talks about the team’s decision to try and kill off Lara Croft at the end of Tomb Raider: ... [Continue Reading]

05/10/2014 // 1 Comment

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